Probability Game
Benchmark #7
This project was all about programming and probability. We used StarLogo Nova to program games. The final product from this project was a game created by each individual. We spent most time in front of a computer coding, but once we completed our projects, we went on to analyzing the probability aspects of our game (Everyone's game had to have some kind of "randomness" or "chance".). We asked questions about our game like, "What's the chance of rolling the first number you rolled, twice?", which then we spent time answering.
We also had benchmarks (Similar to due dates, deadlines, ect.) for this project. Below you can see my first three.
We also had benchmarks (Similar to due dates, deadlines, ect.) for this project. Below you can see my first three.
Instructions
1.) Press "Start"
2.) Press "GO!"
3.) Use the left arrow key to move backwards, the right arrow key to move forward, the up arrow key to rotate left and the down arrow key to rotate right.
4.) Move toward an enemy (A character that's colored all black.).
5.) Once close to an enemy click the "Attack!" button.
The dice at the bottom left corner of the screen will then be rolled. If you roll 1, game over, if you roll a 2 you gain two points and defeat the enemy you're closest too, if you roll a 3 or 5 nothing happens, if you roll a 4 you defeat your enemy and gain four points and if you roll a 6 you gain six points and defeat your enemy.
6.) Depending on what you roll you either roll again, lose or defeat a character.
7.) To beat the game you have to score a total of six points and don't forget the only way to gain points is by defeating an enemy!
1.) Press "Start"
2.) Press "GO!"
3.) Use the left arrow key to move backwards, the right arrow key to move forward, the up arrow key to rotate left and the down arrow key to rotate right.
4.) Move toward an enemy (A character that's colored all black.).
5.) Once close to an enemy click the "Attack!" button.
The dice at the bottom left corner of the screen will then be rolled. If you roll 1, game over, if you roll a 2 you gain two points and defeat the enemy you're closest too, if you roll a 3 or 5 nothing happens, if you roll a 4 you defeat your enemy and gain four points and if you roll a 6 you gain six points and defeat your enemy.
6.) Depending on what you roll you either roll again, lose or defeat a character.
7.) To beat the game you have to score a total of six points and don't forget the only way to gain points is by defeating an enemy!
I had a very difficult time with this project. I never had any experience with coding. Creating shapes virtually and making them move was not easy.